Covenant grogs

Description:

Characteristics

Int -1
Per 0
Pre 0
Com 0
Str +1
Sta +1
Dex +2
Qik +2

Size: 0

Personality

Brave +3
Loyal (to covenant) +2
Garrulous +1

Virtues and flaws

Covenfolk
Warrior
Weakness

Abilities

Area Lore: Druesberg 3 (villages)
Athletics 3 (running)
Awareness 3 (in combat)
Bows 4 (short bow)
Brawl 4 (punching)
Carouse 3 (drinking)
Charm 2 (women)
Etiquette 2 (magi)
Great Weapon 4 (pole axe)
Guile 2 (avoiding duties)
German 5 (rude words)
Single weapon 5 (heater shield)
Survival 1 (short period)

Equipment

Axe, heater shield, full metal scale armour, pack containing gear to maintain weapons and establish camp, red tabard.
Encumbrance: 3 (4)

Combat

Axe and heater shield: Init +0, Attack +12, Defence +11, Damage +7
Short bow: Init -2, Attack +9, Defence +6, Damage +7
Fist: Init -1, Attack +7, Defence +7, Damage +1
Soak: +8 (full metal scale armour)

Bio:

The covenant employs six ‘grog’ soldiers, named Georg, Hans, Igor, Karl, Manfred, and Norman. They loyally guard the covenant and accompany magi as bodyguards.

Georg once faced off against a dragon and survived, earning him the nickname “did not die” and a reputation in the local area.

The covenant grogs all report to Sir Adele.

Covenant grogs

Ars Magica: Druesberg johnayliff johnayliff